Majalah Keperawatan Unpad/Journal of Nursing Care,
Journal Year:
2024,
Volume and Issue:
7(1), P. 8 - 8
Published: Feb. 29, 2024
Technology-based
simulation
learning
methods
have
great
potential
to
support
education
for
students
in
the
health
sector.
One
of
innovations
that
can
be
done
is
virtual
reality.
In
using
reality,
paying
attention
quality
reality
services
provide
satisfaction
and
motivate
active
process
essential.
VNursLab
designed
VR
as
an
additional
media
Padjadjaran
University
nursing
students.
Therefore,
this
study
aims
identify
students'
with
a
simulator.The
method
used
pre-experimental
quantitative
research
one-shot
case
approach.
The
sampling
was
purposive.
Eighty-six
respondents
completed
by
following
20
minutes
continued
filling
out
PSSUQ
(Post-Study
System
Usability
Questionnaire)
questionnaire.
data
were
analyzed
descriptive
analytics
finding
mean
value
each
aspect
assessment
obtained
from
element
respondent.
results
show
overall
good
(2.2),
system
(2.3),
InfoQual
(2.21),
IntQual
(2.28).
Based
on
these
results,
has
use
provides
use.
Sustainability,
Journal Year:
2024,
Volume and Issue:
16(3), P. 1086 - 1086
Published: Jan. 26, 2024
The
outbreak
of
the
COVID-19
pandemic
compelled
Chinese
international
education
to
swiftly
move
online.
Conducted
in
late
2021,
this
survey
study
collected
self-reported
data
on
online
learning
environments,
student
engagement,
as
a
foreign
language
(CFL)
achievement,
and
satisfaction
among
440
students
higher
institutions.
Based
configuration
perspective,
fuzzy
set
qualitative
comparative
analysis
(fsQCA)
was
used
explore
multiple
concurrent
paths
environment
(the
accessibility
resources,
interaction,
teacher
support,
course
organization),
achievement
affecting
students’
CFL
satisfaction.
results
indicate
that
satisfactory
support
combined
with
engagement
an
important
path
leading
learning.
Meanwhile,
inadequate
resources
absence
likely
trigger
dissatisfaction
Sustainability,
Journal Year:
2023,
Volume and Issue:
15(3), P. 1819 - 1819
Published: Jan. 18, 2023
In
an
attempt
to
prevent
and
control
the
outbreak
of
COVID-19,
education
systems
worldwide
have
comprehensively
implemented
online
courses
fulfill
educational
goal
suspension
classes
without
suspending
school.
Numerous
been
developed
under
these
circumstances.
From
perspective
sustainable
development
goals,
should
be
continued.
However,
as
epidemic
gradually
eases,
it
is
questionable
whether
or
not
students
will
still
willingly
participate
in
courses.
The
method
teaching
a
critical
issue
for
schools
decide.
Compared
with
other
related
research,
research
on
vocational
system
limited.
To
expand
understanding
this
topic,
study
adopted
snowball
sampling
invited
from
Chinese
colleges
fill
questionnaire
help
understand
perceptions
that
affect
students’
expectations,
attitudes,
perceived
effects,
satisfaction
persistence
learning.
A
total
819
valid
questionnaires
were
retrieved,
effective
response
rate
81.9%.
Meanwhile,
framework
Expectation
Confirmation
Theory
(ECT)
Technology
Acceptance
Model
(TAM),
extended
theoretical
model
proposed
model.
results
showed
following:
1.
Expectancy
belief
learning
attitudes
had
positive
impact
ease
use
usefulness;
2.
Perceived
negative
practical
class
but
3.
usefulness
course
satisfaction;
4.
Both
types
continuous
intentions
Information and Learning Sciences,
Journal Year:
2024,
Volume and Issue:
unknown
Published: July 8, 2024
Purpose
Programming
education
is
being
rapidly
transformed
by
generative
AI
tools
and
educators
must
determine
how
best
to
support
students
in
this
context.
This
study
aims
explore
the
experiences
of
programming
inform
future
provision.
Design/methodology/approach
Twelve
six
members
faculty
a
small
technology-focused
university
were
interviewed.
Thematic
analysis
interview
data
was
combined
with
collected
from
survey
44
at
same
university.
Self-determination
theory
applied
as
an
analytical
framework.
Findings
Three
themes
identified
–
bespoke
learning,
affect
that
significantly
impact
motivation
learning
outcomes
education.
It
also
found
are
already
making
extensive
use
large
language
models
(LLMs).
LLMs
can
improve
learner
autonomy
sense
competence
improving
options
for
learning;
fostering
emotions
conducive
engendering
maintaining
motivation;
inhibiting
negative
affective
states
discourage
learning.
However,
current
cannot
adequately
provide
or
replace
social
support,
which
still
key
factor
motivation.
Research
limitations/implications
Integrating
into
curricula
outcomes.
free
certain
tasks,
leaving
them
more
time
capacity
focus
their
attention
on
developing
opportunities
further
enhance
Originality/value
To
authors’
knowledge,
first
attempt
relationship
between
LLM
Sustainability,
Journal Year:
2022,
Volume and Issue:
14(17), P. 10699 - 10699
Published: Aug. 28, 2022
As
a
result
of
the
COVID-19
pandemic,
many
university
students
have
transitioned
from
face-to-face
education
in
classroom
to
online
learning.
Online
learning
support
services
(OLSS)
helped
adapt
this
new
form
However,
quality
OLSS
may
influence
experiences
and
satisfaction
with
High-quality
could
improve
effectiveness
rates,
thus
better
meeting
students’
requirements.
Therefore,
it
is
great
value
for
us
explore
effects
on
satisfaction.
This
study
proposed
three
hypotheses
evaluate
dimensions
(cognitive
support,
emotional
management
support)
students.
Data
were
collected
through
survey
then
analyzed
using
confirmatory
factor
analysis
(CFA)
structural
equation
modeling
(SEM).
We
found
that
cognitive,
emotional,
each
had
positive
correlations
Overall,
our
results
suggest
should
focus
aspects
learning,
thereby
personalized
needs,
improving
service
quality,
promoting
Heliyon,
Journal Year:
2024,
Volume and Issue:
10(6), P. e28107 - e28107
Published: March 1, 2024
The
way
in
which
college
students
learn
online
has
dramatically
altered
due
to
the
COVID-19
pandemic.
Using
triadic
reciprocal
determinism
(TRD)
theory,
this
study
aimed
identify
key
factors
influencing
students'
learning
experience
through
sentiment
analysis,
text
mining,
and
social
network
analysis
(SNA).
Macro-
micro-level
parsing
was
conducted
on
SNA
model,
divided
into
core,
mantle,
shell
layers
determine
most
influential
core
layer.
This
found
that
learners'
personal
factors,
behaviors,
related
elements
environment
significantly
influenced
outcomes
of
enrolled
courses.
Additionally,
explored
distribution
model
mantle
peripheral
layers,
also
impact
students.
Overall,
provides
a
comprehensive
overview
various
affecting
experience,
highlights
importance
considering
these
when
designing
environments
for
PLoS ONE,
Journal Year:
2024,
Volume and Issue:
19(3), P. e0298079 - e0298079
Published: March 26, 2024
Background
Online
Interaction
is
a
critical
characteristic
of
distance
learning,
and
effective
online
communication
models
empower
students.
Purpose
This
research
aimed
to
explain
students’
experiences
on
the
quality
interpersonal
interactions
in
e-learning.
Method
study
was
conducted
from
November
2021
October
2022.
The
qualitative
descriptive
design
via
conventional
content
analysis
utilized.
Purposeful
maximum
variation
methods
recruited
sixteen
participants
three
medical
science
universities
Iran.
data
were
collected
through
semi-structured,
in-depth,
face-to-face,
or
interviews.
Interviews
recorded
digital
recorder,
achieved
simultaneously
with
collection
using
Graneheim
Lundman
(2004).
Lincoln
Guba
criteria,
including
credibility,
dependability,
transferability,
confirmability,
used
improve
trustworthiness
findings.
Results
results
indicated
importance
different
dimensions
related
teaching-learning.
It
seems
crucial
develop
comfortable
safe
environment
interactions.
Educators
should
be
provided
pedagogical
skills
support
In
addition,
focusing
some
learners’
soft
also
vital.
addition
significance
teacher’s
inclusive
role,
educational
must
have
standards.
Constructive
feedback
proper
use
simultaneous
non-simultaneous
tools
social
networks
are
other
important
issues
strengthening
relationships.
Ultimately,
comprehensive
ongoing
learners
improves
Conclusions
teaching-learning
as
facilitating
factors
Implications
this
give
teachers
insight
keep
essential
mind
when
developing
their
courses
students
aware
roles
learning
process.
Also,
characteristics
non-synchronous
platforms,
messaging
networks,
learner
crucial.
Pedagogika,
Journal Year:
2025,
Volume and Issue:
156(4), P. 188 - 214
Published: Jan. 15, 2025
Remiantis
koleginio
ir
universitetinio
lygmens
studentų
(N-61)
patirtimis,
nuotolinio
kontaktinio
mokymosi
iššūkiai
(techniniai,
informaciniai,
edukaciniai,
psicho-
emociniai,
sveikatos,
etiniai,
socialiniai-teisiniai)
straipsnyje
gvildenti
M.
Buberio
sąveikų
Aš-Tu
Aš-Tai
perspektyvoje.
Atskleista,
kad
nuotoliniame
mokymesi
orientuotasi
į
sąveiką,
žinių
perteikimą,
techninę
paskaitų
kokybę.
Nenaudotos
vaizdo
kameros
ribojo
dialogo
tačiau
sudarė
prielaidas
sąveikai
sąlygų
kontekste.
Adult Education Quarterly,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Feb. 17, 2025
Previous
studies
have
not
adequately
explored
the
complex
relationship
between
learning
satisfaction
and
perceived
achievement
in
adult
online
education.
This
study
explores
chain
mediating
effect
of
instructional
service
quality
engagement
on
perception
among
learners
Data
from
8,119
questionnaires
were
analyzed
using
structural
equation
modeling.
Results
indicate
positive
correlations
satisfaction,
quality,
learning.
Both
mediate
achievement.
Enhancing
improves
both
for
learners.
Increased
corresponds
to
higher
achievements.
These
findings
provide
theoretical
insights
engagement,
education,
offering
strong
support
development
opportunities
education
practices.
ACM Transactions on Computing Education,
Journal Year:
2025,
Volume and Issue:
unknown
Published: Feb. 18, 2025
This
study
presents
the
development
of
a
student-centric
framework
for
utilizing
virtual
reality
(VR)
technologies
in
education,
specifically
focusing
on
enhancing
computational
thinking
skills.
While
numerous
frameworks
exist
this
domain,
they
often
lack
consideration
student
preferences,
which
are
integral
fostering
learner
autonomy.
Our
proposed
framework,
with
components
developed
from
constructivist
learning
theory,
emphasises
creating
knowledge
through
interaction
environment,
autonomy,
mastery,
and
purpose
as
drivers
intrinsic
outcomes.
Through
survey
administered
to
hundred
fifty-seven
participants,
we
sought
identify
student-preferred
strategies
skills
via
VR
interventions.
Results
highlighted
key
challenges
students
face
when
working
tasks
related
algorithmic
abstraction
thinking.
To
ease
aforementioned
challenges,
our
findings
suggest
preference
among
situated-based
approaches
within
environments.
Additionally,
participants
recognized
importance
motivational
outcomes
improving
autonomy
mastery
VR-based
tasks.
Students
also
preferred
that
enhanced
self-efficacy,
contributing
greater
sense
their
endeavours.
Overall,
investigation
sets
foundation
more
student-centric,
constructivist,
intrinsically-based
education.