Bağımlılık Dergisi,
Journal Year:
2023,
Volume and Issue:
25(2), P. 180 - 190
Published: Nov. 18, 2023
Objective:
This
study
was
aimed
at
examining
the
levels
of
digital
addiction
in
adolescents
with
a
regression
model
created
self-perception,
adolescent-parent
relationships,
peer
and
social-emotional
learning
(SEL)
skills.
Method:
The
participants
consisted
504
high
school
students.
data
were
obtained
through
Personal
Information
Form,
Digital
Addiction
Scale,
Adolescent-Parent
Relationships
Friendship
Quality
Self-Perception
Social
Emotional
Learning
Scale.
Results:
Self-perception,
relationship,
SEL
skills
significant
predictors
adolescents'
levels,
while
relationships
not.
Additionally,
explains
approximately
27%
total
variance
adolescents.
Conclusion:
ability
platforms
to
compensate
for
negative
self-perception
during
adolescence,
coupled
inadequate
skills,
may
hinder
from
forming
satisfying
real
themselves
their
environment,
ultimately
increasing
addiction.
In
families
without
parents
where
there
is
no
positive,
warm,
supportive,
safe
climate,
this
cause
adolescents.
Jurnal Riset dan Inovasi Pembelajaran,
Journal Year:
2025,
Volume and Issue:
5(1)
Published: April 22, 2025
This
study
aims
to
investigate
digital
literacy
education,
which
enhances
users'
technical
skills
and
fosters
ethical
effective
communication
competencies.
emphasizes
the
use
of
language
as
a
mechanism
for
resolving
problems
on
social
media.
research
employs
qualitative
methodology.
analyze
public
perceptions
political
dynamics,
polarization,
voter
engagement,
well
influence
media
dissemination
information
opinions
concerning
election.
Data
is
gathered
via
interviews
focus
group
sessions.
We
employed
descriptive
data
analysis
The
study's
results
suggest
that
ramifications
education
are
substantial
in
context
Education
critical
comprehension
media,
capacity
identify
biased
or
misleading
material,
proficiency
can
mitigate
disputes
enhance
quality
discourse.
Another
conclusion
indicates
significantly
influences
subsequently
impacting
democratic
process
engagement
elections.
Moreover,
serve
crucial
medium
provided
stimulates
interest
electoral
process.
paper
integrates
methodologies
philosophy
studies,
contributing
discourse
fostering
peaceful
interactions
cyberspace
offering
good
implications
education.
International Journal of Child Youth and Family Studies,
Journal Year:
2025,
Volume and Issue:
16(1), P. 25 - 51
Published: May 7, 2025
During
the
COVID-19
pandemic,
young
children
faced
a
shift
to
online
education
due
social
isolation
rules,
resulting
in
increased
time
spent
front
of
digital
screens.
Even
before
World
Health
Organization
had
recommended
limiting
screen
for
as
extended
exposure
was
becoming
more
common
with
prevalence
tools.
This
study
aimed
examine
status
children’s
during
pandemic
and
explore
factors
influencing
it,
encompassing
child,
parent,
environmental
dynamics.
Through
large-scale
survey,
1,346
parents
aged
2
6
from
all
81
provinces
Türkiye
participated
research.
Hierarchical
linear
regression
analysis
revealed
that
age,
device
ownership,
parental
time,
mediation
strategies
were
positively
associated
while
higher
income,
education,
engagement
dramatic
play
negatively
correlated.
These
findings
underscore
importance
targeted
interventions
achieve
healthier
degree
usage
among
children.
Policymakers
can
role
raising
awareness
about
both
parent
child
promoting
screen-free
activities
within
home
environment,
thereby
contributing
improving
balance
between
other
society
moves
beyond
pandemic.
Advances in Human Biology,
Journal Year:
2025,
Volume and Issue:
unknown
Published: May 10, 2025
Abstract
This
review
discusses
an
evaluation
of
the
problems
internet
and
smartphone
addiction
children
teens,
probing
self-regulation
issues
linked
to
rapid
increase
in
use
digital
devices.
Information
was
sourced
through
a
literature
conducted
on
multiple
databases,
including
PubMed,
Scopus,
Web
Science
PsycINFO.
The
has
also
presented
cross-country
comparison
rates
focus
unattended
forms
addictive
behaviour,
with
special
reference
social
media
gaming
addiction.
report
makes
further
distinction
by
outlining
online
among
boys
mobile
phones
for
socialisation
girls
as
indicator
gender-based
patterns
These
phenomena,
when
interrogated,
show
set
factors
ranging
from
availability
technology,
lack
parental
guidance,
cultural
setting,
emotional
most
relevant,
addiction-related
mental
health
problems.
Their
negative
manifestations
were
psychological
nature,
mostly
depression
anxiety,
well
physical
sleep
disorders
other
ergonomic
illnesses.
treatment
strategies
listed
document
include
less
active
forms,
such
manipulation
counselling,
more
engaging
sports,
practicing
disconnection,
meditation
mindfulness-based
activities
together
parents.
Moreover,
prioritising
education,
awareness
community
involvement,
we
can
mitigate
adverse
effects
be
mitigated
promote
healthier
technology
young
people.
JMIR Pediatrics and Parenting,
Journal Year:
2024,
Volume and Issue:
7, P. e55364 - e55364
Published: March 26, 2024
Background
Internet
addiction
is
an
emerging
mental
health
issue
in
this
digital
age.
Nowadays,
children
start
using
the
internet
early
childhood,
thus
making
them
vulnerable
to
addictive
use.
Previous
studies
have
reported
that
risk
of
tends
be
higher
lower-income
regions
with
lower
quality
life,
such
as
Indonesia.
Indonesia
has
high
risks
and
prevalence
addiction,
including
children.
Digital
interventions
been
developed
option
combat
However,
little
known
about
what
parents
therapists
perceive
these
types
interventions.
Objective
This
study
aims
investigate
experiences,
perceptions,
considerations
regarding
for
combating
young
Indonesian
Methods
used
a
qualitative
exploratory
approach
through
semistructured
interviews.
We
involved
22
aged
7
11
years
6
experienced
The
interview
data
were
transcribed
analyzed
thematic
analysis.
Results
Participants
recognized
3
existing
addiction:
Google
Family
Link,
YouTube
Kids,
Apple
parental
control.
They
perceived
could
beneficial
continuously
promoting
healthy
behavior
supporting
supervision.
not
highly
due
limitations
apps’
functionality
usability,
capability,
parent-child
relationships,
cultural
incompatibility,
privacy.
Conclusions
findings
suggest
should
focus
only
on
restricting
monitoring
screen
time
but
also
suggesting
substitutive
activities
children,
developing
children’s
competencies
behavior,
improving
literacy
parents,
decision-making
promote
their
Suggestions
future
are
provided,
features
more
usable
relatable,
investigating
gamification
enhance
motivation
capability
managing
use,
providing
tailored
or
personalized
content
suit
users’
characteristics,
considering
provision
training
information
use
privacy
agreements.
Children,
Journal Year:
2024,
Volume and Issue:
11(4), P. 417 - 417
Published: April 1, 2024
This
study
was
conducted
to
identify
the
digital
addiction
levels
of
secondary
school
students
in
Northern
Cyprus
and
factors
affecting
them.
The
a
descriptive,
cross-sectional
methodological
study.
In
this
study,
seven
primary
schools
were
selected
randomly
total
844
included
children
scored
48.12
±
17.46
points
on
“Digital
Addiction
Scale
for
Children”.
Gender,
economic
status,
age,
reasons
using
internet,
own
cell
phone,
duration
phone
computer
use,
computer,
mother’s
education
place
residence
significantly
affected
children’s
level
(p
<
0.05).
Digital
tools
have
entered
many
areas
our
lives
while
they
positive
helpful
aspects,
their
negative
aspects
are
coming
light
day
by
day.
Especially
with
COVID-19
pandemic,
more
encountered
at
an
earlier
age.
It
is
thought
that
there
need
warn
about
harmful
effects
inform
families
issue.
recommended
not
ignore
implement
practices
prevent
under
parental
supervision.
Journal of Psychology and Psychotherapy Research,
Journal Year:
2023,
Volume and Issue:
10, P. 32 - 50
Published: July 19, 2023
According
to
Zygmunt
Bauman
(1999),
we
are
living
in
an
era
dominated
by
a
"liquid
society".
In
the
liquid
society,
nothing
is
clear,
defined
and
fixed
“once
for
all”.
The
society
imposes
high
standards,
it
highly
competitive,
computerized.
Obviously,
this
influences
every
aspect
of
life,
indeed
incentivizing
precarious
interpersonal
relationships.
Our
post-modern
haste
absence
stable
ties.
Within
context,
adolescents
young
adults
should
define
their
identity
and,
at
same
time,
acquire
ability
flexibly
redefine
it,
when
necessary.
Youth
forced
constantly
adapt
itself
according
changing
society.
This
inevitably
exposes
people
new
forms
discomfort
as
well
psychopathologies.
purpose
paper
provide
overview
about
current
state-of-the-art
mental
health
status
focusing
on
seven
major
themes:
digital
addiction,
effects
media
use
behavior
mental-health,
social
withdrawal,
alexithymia,
fluid
identity,
not
education/employment
or
training
people,
self-harm
suicidality.
Science Insights,
Journal Year:
2024,
Volume and Issue:
44(3), P. 1291 - 1300
Published: March 25, 2024
Online
addiction,
a
relatively
new
phenomenon
in
the
realm
of
mental
health,
has
rapidly
emerged
as
significant
concern
today’s
digital
age.
With
pervasive
use
technology
and
internet
daily
life,
individuals
are
increasingly
at
risk
developing
problematic
behaviors
related
to
online
activities.
This
article
delves
into
complex
landscape
exploring
its
definitions,
prevalence,
profound
impact
it
on
health.
By
examining
signs,
symptoms,
consequences
well
discussing
intervention
strategies
preventative
measures,
this
perspective
review
aims
shed
light
pressing
issue
provide
insight
navigating
challenges
excessive
use.
Journal of Medical Internet Research,
Journal Year:
2024,
Volume and Issue:
27, P. e59656 - e59656
Published: Nov. 28, 2024
Background
Numerous
studies
have
explored
interventions
to
reduce
digital
addiction
outcomes,
but
inconclusive
evidence
makes
it
difficult
for
decision-makers,
managers,
and
clinicians
become
familiar
with
all
available
literature
find
appropriate
interventions.
Objective
This
study
aims
summarize
assess
the
certainty
of
proposed
decrease
from
published
meta-analyses.
Methods
An
umbrella
review
meta-analyses
was
performed.
We
searched
PubMed,
Cochrane
Library,
Web
Science,
Embase
up
February
2024.
Eligible
evaluated
using
randomized
controlled
trials,
nonrandomized
or
quasi-experimental
were
assessed
methodological
quality
Assessment
Multiple
Systematic
Reviews
version
2.
A
random
effects
model
used
analyze
data,
considering
heterogeneity
publication
bias.
Grading
Recommendations,
Assessment,
Development,
Evaluations
applied
certainty.
Results
total
5
assessing
21
associations
included
in
review,
which
4
(80%)
high-quality
Weak
observed
19
associations,
whereas
null
appeared
remaining
2
associations.
These
pertained
8
(group
counseling,
integrated
internet
[IA]
prevention
programs,
psychosocial
interventions,
reality
therapy,
self-control
training
cognitive
behavioral
screen
time
children,
exercise)
9
outcomes
(self-control,
self-esteem,
gaming
disorder
symptoms,
spent
gaming,
IA
scores,
use
time,
interpersonal
sensitivity
longlines,
anxiety,
depression).
Cognitive
therapy
reduces
anxiety
(standardized
mean
difference
[SMD]
0.939,
95%
CI
0.311
1.586),
symptoms
(SMD
1.394,
0.664
2.214),
1.259,
CI,
2.206),
scores
–2.097,
–2.814
–1.381).
Group
counseling
had
a
large
effect
on
improving
1.296,
0.269
2.322)
reducing
levels
–1.417,
–1.836
–0.997).
Exercise
intervention
reduced
–2.322,
–3.212
–1.431),
depression
–1.421,
–2.046
–797),
–1.433,
–2.239
–0.627).
Conclusions
The
indicates
that
current
are
weak.
Data
more
better-designed
larger
sample
sizes
needed
establish
robust
evidence.
Trial
Registration
PROSPERO
CRD42024528173;
crd.york.ac.uk/PROSPERO/display_record.php?RecordID=528173
The
aim
of
the
present
work
was
to
map
Estonian
primary
school
students'
ratings
symptoms
digital
addiction
and
identify
both
class
gender
differences.
sample
consisted
5493
pupils
from
46
schools
in
Estonia
participating
2022
Student
Survey
conducted
by
Tallinn
University
Centre
for
Educational
Innovation
(CIE).
results
showed
that
scores
were
highest
8th
9th
grades.
Girls
those
who
did
not
disclose
their
gender,
scored
higher
than
boys
on
symptom
statements.
Symptoms
moderately
positively
related
screen
time
during
days
weekends
burnout
weakly
negatively
feeling
refreshed
morning.
Background.
The
role
of
exercise
programs
during
Substance
Use
Disorder
(SUD)
treatment
is
considered
particularly
supportive
in
fostering
positive
psychological
and
behavioral
changes.
aim
this
feasibility
study
was
to
explore
the
acute
effects
cycling
an
immersive
virtual
reality
(IVR)
environment
on
attentional
control
self-efficacy
expectations
indi-viduals
undergoing
SUD
treatment.
Methods.
A
total
20
individuals
(mean
age
37.75
years)
enrolled
a
program
participated
study.
They
were
instructed
complete
single
session
with
self-selected
duration
within
IVR
system.
Results.
Following
session,
pre-post
measures
indicated
statistically
significant
im-provement
measured
Stroop
test.
results
revealed
that
participants
expressed
high
levels
intention
for
future
use,
inter-est/enjoyment,
attitudes
toward
Qualitative
data
found
system
enjoyable,
strong
use
it,
did
not
encounter
technical
difficulties
or
negative
emotions.
Conclusions:
In
conclusion,
it
seems
engaging
brief
period
can
result
temporary
activation
cognitive
changes,
heightened
expectations,
motivating
approach
increasing
physical
activity
participation
among
SUD,
thus
suggesting
approach.