Proceedings e report,
Journal Year:
2023,
Volume and Issue:
unknown, P. 219 - 230
Published: Jan. 1, 2023
An
effective
design
review
is
critical
to
identifying
changes
and/or
errors
at
the
early
stage
of
construction
projects
and
reduce
project
costs.
Traditionally,
reviews
are
conducted
by
reviewing
reading
multiple
drawings.
The
inherent
demands
drawings
especially
challenging
for
entry-level
built
environment
learners
who
often
need
professional
experience
may
more
training
skills
fully
understand
technical
representations.
Previous
research
has
focused
on
evaluating
impacts
interactive
visualization
technologies,
such
as
virtual
reality,
learners’
thinking
showed
how
technologies
could
support
industry
professionals
in
performing
reviews.
However,
yet
assess
its
their
self-efficacy
engaging
skills.
Self-efficacy
can
be
defined
one's
perception
ability
perform
a
task,
problem-solving
evaluation.
To
VR
technology
increasing
reviews,
researchers
hosted
pilot
study
evaluate
immersive
reality
reviews'
impacts.
Based
results
this
study,
implementation
potential
positively
impact
first
year-built
IEEE Access,
Journal Year:
2024,
Volume and Issue:
12, P. 31461 - 31487
Published: Jan. 1, 2024
Construction
sector
spending
makes
a
significant
contribution
to
the
global
economy,
with
approximately
$10
trillion
being
spent
on
building
and
construction
activities
annually.
However,
industry
has
traditionally
been
perceived
as
slow
adapt
new
technologies
compared
other
sectors.
Recently,
experienced
substantial
shift
towards
Digital
Transformation.
As
have
emerged,
begun
realize
importance
of
Transformation
in
pre-construction,
construction,
facility
management
phases.
A
high
degree
seen
regarding
site
monitoring,
wearables,
sensors,
identifying
hazards.
This
paper
intends
sketch
picture
digital
implemented
throughout
entire
project
lifecycle.
By
fully
analyzing
more
than
200
papers,
finds
that
various
aspects
industry,
including
technologies,
policies,
regulations,
infrastructures,
are
still
early
stages
The
findings
from
this
review
will
help
researchers
practitioners
understand
technology
implementation
where
stands
process.
also
serves
starting
point
for
future
work
industry.
research
is
limited
vertical
projects
does
not
include
horizontal
integration.
Finally,
study
give
guideline
successful
examples
which
used
specific
phases,
so
can
get
holistic
view
use
environment.
Applied Sciences,
Journal Year:
2023,
Volume and Issue:
13(10), P. 6170 - 6170
Published: May 18, 2023
Construction
courses
are
characterized
by
a
combination
of
theoretical
and
practical
knowledge;
however,
the
teaching
knowledge
is
often
absent
due
to
safety
cost
considerations.
VR
can
improve
facilitating
interactions
between
teachers
students
through
virtual
means,
regardless
location,
which
weakness
current
lecture-based
teaching,
especially
in
COVID-19
era.
Therefore,
this
paper
aims
evaluate
effect
discuss
prospect
construction
with
comparative
study
50
who
were
evenly
divided
into
two
groups
taught
using
traditional
respectively.
This
experiment
shows
that
improves
students’
learning
enthusiasm
satisfaction,
terms
knowledge.
Additionally,
believe
teachings
be
more
helpful
teaching.
The
findings
research
strengthened
advantages
delivering
Buildings,
Journal Year:
2024,
Volume and Issue:
14(9), P. 2655 - 2655
Published: Aug. 27, 2024
The
role
of
technology
in
education
is
becoming
increasingly
important,
and
the
introduction
advanced
AI
transforming
way
we
learn.
Virtual
reality
(VR)
an
effective
that
enhances
student
engagement
improves
learning
outcomes.
However,
cost
implementing
VR
a
significant
concern
for
educational
institutions,
making
integrating
into
challenging.
To
address
this
challenge,
study
aims
to
explore
costs
associated
with
architectural,
engineering,
construction
(AEC)
education.
had
three
objectives:
identify
relevant
case
studies
utilized
AEC
education,
perform
keyword
analysis,
conduct
analysis
selected
studies.
thematic
identified
applications
various
categories,
including
platforms,
safety
training,
design
review
simulators,
civil
engineering
labs,
building
information
modeling
(BIM)
integration,
architectural
design,
surveying
engineering.
results
revealed
varies
based
on
application,
indicating
it
possible
implement
even
limited
budget.
This
research
provides
valuable
insights
recommendations
researchers
practitioners
who
want
adopt
effectively.
Buildings,
Journal Year:
2024,
Volume and Issue:
14(9), P. 2769 - 2769
Published: Sept. 3, 2024
This
paper
presents
a
systematic
literature
review
of
the
impact
emerging
technologies
such
as
Virtual
Reality
(VR),
Augmented
(AR),
Mixed
(MR),
and
gamification
on
student
engagement,
learning
outcomes,
employability
in
Built
Environment
(BE)
education.
covers
studies
conducted
between
2013
2023,
utilizing
Preferred
Reporting
Items
for
Systematic
Reviews
Meta-analyses
(PRISMA)
framework.
From
an
initial
pool
626
studies,
61
were
identified
rigorously
analyzed.
The
findings
reveal
that
these
significantly
enhance
engagement
by
providing
immersive
interactive
experiences
bridge
gap
theoretical
knowledge
practical
application.
Furthermore,
their
use
is
shown
to
improve
outcomes
facilitating
deeper
understanding
complex
concepts
increasing
motivation.
In
terms
employability,
integration
digital
tools
into
BE
education
equips
students
with
requisite
skills
are
increasingly
demanded
modern
workplace.
However,
study
also
identifies
several
challenges,
including
high
costs,
limited
resources,
need
extensive
faculty
training,
which
act
barriers
effective
implementation
technologies.
Despite
this
underscores
transformative
potential
significant
it
synthesizes
recent
evidence
highlight
critical
role
reshaping
It
offers
recommendations
educators
policymakers
teaching
practices.
Providing
pathways
integrating
curricula,
aims
inform
future
research
pedagogical
strategies,
ultimately
contributing
development
highly
skilled
adaptable
workforce.
Applied Sciences,
Journal Year:
2024,
Volume and Issue:
14(18), P. 8208 - 8208
Published: Sept. 12, 2024
The
integration
of
innovative
technologies,
such
as
Virtual
Reality
(VR),
into
maritime
education
presents
a
substantial
challenge
but
also
offers
significant
potential
for
enhancing
training
and
knowledge
transmission.
This
study
aims
to
contribute
the
existing
body
by
providing
segmented
insights
students’
Perceived
Ease
Use
(PEU)
an
immersive
engine
room
VR
simulator.
analysed
sample
58
students
from
Faculty
Maritime
Studies
at
University
Rijeka,
covering
undergraduate,
graduate,
specialized
programs.
Through
hierarchical
non-hierarchical
cluster
analyses,
two
distinct
segments
were
identified
named
Proactivists
Moderates.
findings
reveal
differences
between
extracted
sub-groups
regarding
(i)
perceived
benefits
using
simulator
in
learning
education,
(ii)
future
intention
use
technology,
(iii)
overall
experience.
Study
can
directly
aid
educators
software
developers
further
implementation
technology
education.
Journal of Asian Architecture and Building Engineering,
Journal Year:
2025,
Volume and Issue:
unknown, P. 1 - 26
Published: Feb. 10, 2025
Recent
advancements
in
earthquake
research
have
not
been
sufficiently
integrated
into
architectural
design
education.
This
study
aims
to
fill
this
gap
through
identifying
the
focal
points
of
studies
and
The
conducts
a
systematic
literature
review
explore
how
findings
are
incorporated
curricula,
lectures,
studio
projects,
criteria.
qualitative
interdisciplinary
features
evaluated
analysed
determine
extent
depth
their
contribution.
A
numerous
reveals
key
insights:
seismic
is
underemphasized
studios,
there
scarcity
experimental
research,
existing
primarily
focus
on
satisfaction
usability
rather
than
assessing
student
performance.
These
significant
implications,
shedding
light
methodologies
can
be
effectively
educational
contexts
practices
for
disaster
resilience.
Educators
practitioners
leverage
these
insights
better
prepare
respond
disasters
by
integrating
courses,
projects.
Future Internet,
Journal Year:
2023,
Volume and Issue:
15(4), P. 124 - 124
Published: March 27, 2023
The
concept
of
a
metaverse,
virtual
world
that
offers
immersive
experiences,
has
gained
widespread
interest
in
recent
years.
Despite
the
hype,
there
is
still
gap
its
practical
application,
especially
realm
education.
This
study
presents
design
and
implementation
metaverse
tailored
to
needs
goal
this
paper
demonstrate
feasibility
such
system
evaluate
effectiveness.
It
crucial
understand
architecture
effectively
customise
it
for
educational
purposes.
To
assess
user
experience,
field
was
conducted,
collecting
data
through
questionnaires
qualitative
feedback.
results
show
users
were
pleased
with
features,
player
ease
use.
Mimarlık Bilimleri ve Uygulamaları Dergisi (MBUD),
Journal Year:
2024,
Volume and Issue:
unknown, P. 41 - 63
Published: Jan. 4, 2024
The
February
6,
2023
Kahramanmaraş
earthquakes
exposed
the
vulnerabilities
of
existing
RC
structures,
causing
thousands
buildings
to
collapse
or
sustain
severe
damage,
especially
in
hardest-hit
provinces.
Cross-laminated
timber
(CLT),
one
industrial
wood
materials,
is
used
as
an
alternative
earthquake
zones
around
world
due
its
lightness
and
many
positive
features.
aim
study
examine
dynamic
behavior
multi-storey
residential
built
with
CLT
shear
wall
system,
limited
application
Turkey,
under
loads
draw
attention
material
selection
sizing
be
structural
elements
earthquake-resistant
buildings.
Using
TimberTech
(2022)
software,
a
five-story
building
walls
was
analyzed
linear
conditions.
shows
while
model
provides
all
verifications
solution
according
Eurocode
for
soil
type
C,
it
inadequate
seismic
data
earthquake.