PLoS ONE,
Journal Year:
2024,
Volume and Issue:
19(6), P. e0302033 - e0302033
Published: June 18, 2024
Background
For
young
adults
and
adolescents,
excessive
internet
use
has
become
a
serious
public
health
concern
due
to
its
negative
impact
on
their
health.
It
been
associated
with
detrimental
effects
both
physical
mental
Negative
academic
outcomes
were
observed
in
the
students,
including
missing
classes,
lower
grades,
dismissal.
Therefore,
purpose
of
current
study
was
identify
factors
PIU
among
undergraduate
students
at
University
Gondar.
Method
A
cross-sectional
conducted
Gondar
1514
from
June
1–20,
2022.
The
participants
selected
using
stratified
simple
random
selection
procedure.
Using
structural
equation
modeling,
degree
relationship
ascertained.
p-value
less
than
0.05
an
adjusted
regression
coefficient
95%
confidence
interval
(CI)
used
interpret
data.
Results
In
our
study,
being
non-health
departments
[β
=
0.11,
CI:
0.037,
0.181],
alcohol
0.12,
0.061,
0.187],
depressive
symptoms
0.23,
0.175,
0.291],
insomnia
0.060,
0.196],
ADHD
0.049,
0.166]
had
significant
positive
effect
PIU,
while
having
history
head
injury
-0.12,
-0.226,
-0.021]
PIU.
Conclusion
recommendation
Factors
such
as
use,
department
type,
symptoms,
insomnia,
positively
However,
injuries
negatively
strategies
aimed
early
identification
may
lead
improvement
psychosocial
university
students.
Current Addiction Reports,
Journal Year:
2024,
Volume and Issue:
11(3), P. 565 - 587
Published: March 14, 2024
Abstract
Purpose
of
Review
The
COVID-19
pandemic
has
promoted
behavioral
changes
and
elevated
mental
distress.
Addictive
behaviors
often
increased,
generating
health
problems.
present
study’s
primary
aim
was
to
investigate
associations
between
different
types
addictions
(including
addictions,
related
conditions,
phenomena)
secondary
aims
were:
(i)
identify
possible
sources
heterogeneity
(ii)
explore
potential
moderators
in
Recent
Findings
Using
Preferred
Reporting
Items
for
Systematic
Reviews
Meta-Analyses
(PRISMA),
studies
from
the
period
December
2019
May
2023
were
sought
PubMed
,
Scopus
ISI
Web
Knowledge
Google
Scholar
its
first
ten
pages.
articles’
relevance
screened
evaluated.
included
papers’
quality
assessed
according
Newcastle
Ottawa
Scale.
Fisher’s
Z
scores
computed
magnitudes
I
2
indices
used
estimate
levels
meta-analysis.
Among
85
(N
=
104,425
23
countries;
mean
age
24.22
years;
60.77%
female),
most
internet-related
phenomena
(28
on
social
media,
25
internet,
smartphone,
12
gaming).
pooled
estimation
showed
that
higher
internet
use
(regardless
type)
associated
with
more
problems
which
type).
Moderator
analyses
almost
no
variables
affected
founded
associations.
Summary
Most
focused
behaviors,
suggesting
relationships
specific
during
pandemic.
Moreover,
found
systematic
review
meta-analysis
comparable
identified
conducted
before
How
help
people
reduce
address
concerns
are
important
topics
healthcare
providers.
Psychology Health & Medicine,
Journal Year:
2024,
Volume and Issue:
29(9), P. 1602 - 1618
Published: May 21, 2024
This
study
aims
to
investigate
the
mediating
effect
of
anxiety
and
inhibitory
control
in
relationship
between
physical
activity
Internet
addiction
(IA)
among
adolescents.
A
total
951
adolescents
from
western
China
completed
a
self-report
survey
assessing
activity,
anxiety,
control,
IA.
Descriptive
analysis,
correlation
mediation
analysis
were
conducted
using
SPSS
software
Process
plug-in.
Controlling
for
age,
gender,
only
child
status,
findings
revealed
negative
association
Moreover,
positively
correlated
with
Additionally,
exhibited
positive
control.
Notably,
directly
negatively
predicted
IA
adolescents,
while
also
indirectly
predicting
it
through
contributes
deeper
understanding
mechanisms
that
underlie
complex
effects
on
Acta Psychologica,
Journal Year:
2024,
Volume and Issue:
248, P. 104388 - 104388
Published: July 3, 2024
Increasingly,
smartphones
have
become
a
part
of
people's
everyday
lives,
and
are
now
considered
by
many
to
be
an
indispensable
social
accessory.
Since
attachment
smartphone
could
negative
psychological
consequences,
burgeoning
new
area
research
has
emerged
which
examines
the
effects
on
individuals'
well-being.
Hence,
this
study
focuses
phubbing
-
one's
engagement
with
during
face-to-face
conversation
another
person
or
group
people
its
association
For
investigation,
quantitative
descriptive
approach
been
adopted
involving
sample
370
women
men
from
Spain
between
25
60
years
old.
The
survey
was
distributed
late
2019
first
quarter
2020.
Phubbing
Behaviors
Survey
conducted,
comprising
five
dimensions
(cultural,
technological,
social,
communicational,
psychological),
total
33
items
requiring
responses
5-point
Likert
scale.
This
used
in
conjunction
General
Health
Questionnaire
(GHQ-28),
consisting
four
categories
(somatic
symptoms,
dysfunction,
anxiety
insomnia,
severe
depression),
7
per
category.
findings
reveal
positive
correlation
depression
and,
young
under
old
show
higher
levels
somatic
symptoms
than
same
age
group.
demonstrates
need
raise
awareness
via
health
education
promote
healthy
use
Internet
prevent
distress
resulting
phubbing.
BMC Psychiatry,
Journal Year:
2023,
Volume and Issue:
23(1)
Published: June 14, 2023
Abstract
The
enigma
of
smartphone
and
internet
addiction
has
plagued
academics
for
the
last
decade,
now
scholars
believe
this
behavior
might
have
a
substantial
effect
on
human
health
social
issues.
However,
there
are
literature
gaps.
Thus,
BMC
Psychiatry
works
with
us
to
launch
special
collection
“Smartphone
Internet
Addiction”.
Psychology Research and Behavior Management,
Journal Year:
2019,
Volume and Issue:
Volume 12, P. 447 - 455
Published: June 1, 2019
Problematic
Interactive
Media
Use
(PIMU),
aka
internet
or
video
game
addiction,
is
increasingly
presenting
to
pediatricians
for
care.
The
majority
of
youth
now
use
mobile
media
almost
constantly
communicate,
learn,
and
entertain
themselves,
but
some,
uncontrolled
gaming,
social
use,
pornography
viewing,
information-bingeing
on
short
videos
websites
contribute
functional
impairment.
PIMU
can
result
in
academic
failure,
withdrawal,
behavioral
problems,
family
conflict,
physical
mental
health
problems.
There
no
formal
diagnosis
describe
the
spectrum
behaviors
therefore
standardized
therapeutic
interventions.
Anticipatory
guidance
will
help
identify
at
risk
empower
parents
recognize
prevent
In
addition,
epidemiology
etiology
indicate
that
Attention-Deficit/Hyperactivity
Disorder
(ADHD),
affective
disorders,
Autism
Spectrum
(ASD)
may
predispose
and,
some
cases,
from
PIMU,
offering
opportunities
effective
treatment
by
addressing
underlying
pathology
manifesting
itself
interactive
environment.
Efforts
establish
evidence-based
diagnoses,
develop
evaluate
strategies,
train
clinicians
recognition
care
are
reviewed.
International Journal of Mental Health and Addiction,
Journal Year:
2023,
Volume and Issue:
unknown
Published: Sept. 14, 2023
Abstract
The
popularity
and
advancement
of
smartphones
generate
a
new
phenomenon
smartphone
addiction.
To
promote
early
identification
individuals
at
risk
addiction,
healthcare
providers
could
assess
if
an
individual
has
nomophobia
(i.e.,
anxiety
worry
having
no
hand).
present
study
aimed
to
evaluate
the
psychometric
properties
Nomophobia
Questionnaire
(NMP-Q)
across
four
countries:
China,
Bangladesh,
Pakistan,
Iran.
Via
cross-sectional
design
convenience
sampling,
7871
participants
(5969
Chinese,
534
Bangladeshi,
666
Pakistani,
702
Iranian)
completed
NMP-Q.
Confirmatory
factor
analysis
(CFA)
network
were
used
examine
NMP-Q
countries.
CFA
identified
four-factor
structure
(Tucker-Lewis
index
=
0.934,
comparative
fit
0.943,
standardized
root
mean
square
residual
0.037,
error
approximation
0.079)
for
NMP-Q,
was
measurement
invariant
genders
Network
results
supported
findings
via
visualized
correlations
among
items.
consistently
found
in
countries
Iran,
indicating
that
includes
specific
domains.
Measurement
invariance
suggests
may
effectively
Psychiatry Investigation,
Journal Year:
2023,
Volume and Issue:
20(12), P. 1103 - 1111
Published: Dec. 19, 2023
Objective
Social
media
addiction
and
internet
gaming
disorder
may
cause
mental
health
problems
among
a
minority
of
university
students.
The
Bergen
Media
Addiction
Scale
(BSMAS)
the
9-item
Internet
Gaming
Disorder
Scale-Short
Form
(IGDS9-SF)
are
commonly
used
worldwide.
However,
they
have
not
been
translated
or
validated
into
Indonesian.
present
study
aimed
to
translate
validate
BSMAS
IGDS9-SF
in
an
Indonesian
context
young
adults.Methods
A
multi-center,
web-based
cross-sectional
was
conducted
458
students
(74%
female;
mean
age
22.5
years)
Indonesia
from
June
December
2021.
were
Internal
consistency
(using
Cronbach’s
α
McDonald’s
ω)
factor
structure
confirmatory
analysis)
two
instruments
examined.
Concurrent
validity
examined
using
their
correlations
with
external
concepts:
nomophobia
psychological
distress.Results
both
acceptable
(Cronbach’s
α=0.80
0.90;
ω=0.86
0.92).
Both
unidimensional
good
loadings
(0.54–0.78
for
BSMAS;
0.63–0.79
IGDS9-SF).
Moreover,
had
stronger
associations
(r=0.58
0.12;
p<0.001)
than
distress
(r=0.43
0.15;
p<0.001).Conclusion
versions
psychometric
properties
terms
linguistic
validity,
unidimensionality,
reliability.
findings
indicate
tools
appropriate
assessing
risk
social
Indonesia.
Asian Journal of Social Health and Behavior,
Journal Year:
2023,
Volume and Issue:
6(4), P. 196 - 202
Published: Oct. 1, 2023
Introduction:
Youth
are
increasingly
playing
mobile
games,
which
distinct
from
traditional
but
there
is
limited
research
investigating
the
causal
relationship
between
game
addiction
and
mental
health
problems
in
Thailand.
This
study
investigated
association
depression,
loneliness,
social
anxiety
as
well
academic
performance.
Methods:
In
this
cross-sectional
study,
data
were
collected
3427
students
Thailand
May
to
September
2022,
using
a
5-part
self-report
questionnaire.
A
multistage
random
sampling
was
performed.
Descriptive
statistics
structural
equation
modeling
(SEM)
used
analyze
data.
Results:
The
prevalence
of
among
Thai
youth
22.2%
(95%
confidence
interval
=
20.9–23.7),
higher
females
(25.6%)
than
males
(17.9%)
with
P
<
0.001
high
school
vocational
(20.6%)
undergraduate
(20.0%)
0.001.
According
SEM
analysis,
significantly
associated
depression
(β
0.36,
0.001),
loneliness
0.31,
0.28,
grade
point
average
mediated
by
0.10,
0.001).
Conclusion:
model
depicting
addiction,
anxiety,
performance
consistent
empirical
identification
substantial
group
addicted
gamers
effects
on
issues
supports
efforts
all
stakeholders
prevent
becoming
treat
gamers.