Advances in Mobile Learning Educational Research,
Journal Year:
2024,
Volume and Issue:
4(2), P. 1114 - 1121
Published: Aug. 25, 2024
Mobile
learning
(M-learning)
has
emerged
as
essential
in
reshaping
global
education
by
increasing
accessibility,
engagement,
and
readiness
for
the
digital
era.
This
study
examines
implementation
impact
of
m-learning
various
contexts,
including
Indonesia,
United
States,
Finland,
Australia,
Africa.
Findings
show
that
initiatives
have
successfully
reduced
geographic
infrastructure
barriers,
particularly
remote
underserved
areas.
In
significantly
improved
educational
access
literacy
among
students
educators.
Likewise,
fostered
personalised
experiences
interactive
environments
States
enriching
student
engagement
outcomes.
Australia
leveraged
M-learning
to
achieve
equity
reaching
communities,
while
Africa,
driven
innovative
solutions
despite
challenges
such
uneven
technological
infrastructure.
However,
there
are
still
be
faced,
ensuring
fair
internet
developing
locally
relevant
content.
research
underscores
need
strategic
policy
development
continued
investment
maximise
potential
promoting
inclusive
quality
globally.
Advances in Mobile Learning Educational Research,
Journal Year:
2023,
Volume and Issue:
3(2), P. 859 - 872
Published: Oct. 18, 2023
This
experimental
study
investigates
the
impact
of
integrating
Chat
GPT
(Generative
Pre-trained
Transformer)
on
student
learning
outcomes
in
technology
education
at
Universitas
Muhammadiyah
Muara
Bungo.
The
research
involves
an
group
using
and
a
control
with
conventional
methods.
Data
from
31
participants
each
were
collected,
assessing
through
final
test
scores.
Analyzing
results
t-test,
displayed
significantly
higher
achievements
than
group,
highlighting
positive
effect
incorporating
into
educational
technology.
illuminates
potential
AI-powered
chatbots
like
to
enhance
outcomes.
Further
exploration
is
required
gauge
its
adaptability
across
diverse
contexts
for
more
enhanced
results.
T-test
results,
conducted
95%
confidence
level
α
0.05,
degrees
freedom
dk
=
n1
+
n2
-
2
60,
showed
tcount
5.424
against
ttable
2.000,
firmly
establishing
>
(5.424
2.000).
Consequently,
null
hypothesis
(H0)
proposing
no
significant
utilization
refuted.
Conversely,
alternative
(H1),
signifying
influence
usage,
upheld,
affirming
substantial
role
students'
technological
education.
International Journal of Interactive Mobile Technologies (iJIM),
Journal Year:
2024,
Volume and Issue:
18(06), P. 24 - 39
Published: March 19, 2024
Despite
the
explosion
of
interest
in
adaptive
learning
and
analytics
(LA)
for
higher
education
(HE),
there
has
been
relatively
little
research
integrating
educational
approaches’
indicators
to
build
an
model.
Adaptive
(ALA)
models
have
grown
favor
HE
due
their
claims
enhancing
student
outcomes,
providing
personalized
paths,
allowing
students
interact
with
course
material
at
own
pace.
With
focus
on
using
data
personalize
experience
environment
which
occurs,
LA
centers
through
meticulous
analysis,
while
big
(BD)
addresses
overarching
challenges
opportunities
arising
from
extensive
varied
datasets.
These
concepts
are
interconnected,
where
ALA
specifically
apply
BD
principles
within
context.
In
this
paper,
we
explain
some
used
HE,
define
essential
perceptions
related
LA,
analyze
approaches
fundamental
implications.
Besides,
try
connect
model
based
collected
order
establish
efficient
We
include
all
steps
cited
before
that
resolves
limitations
oldest
models,
thus
improving
learner’s
process
by
adding
treating
additional
indicators.
TEM Journal,
Journal Year:
2024,
Volume and Issue:
unknown, P. 624 - 634
Published: Feb. 27, 2024
Mobile
learning
apps
are
widely
acknowledged
for
their
effectiveness
in
enhancing
results.
This
study
aims
to
develop
and
validate
an
Android-based
mobile
app
computer
operating
system
principles.
Using
the
user-friendly
App
Inventor
platform
known
visual
programming,
it
integrates
interactive
modules
multimedia
diverse
styles.
The
adopted
a
Research
Development
approach
following
ADDIE
model
(analysis,
design,
development,
implementation,
evaluation).
research
was
conducted
at
Universitas
Negeri
Padang
Muhammadiyah
Muara
Bungo
involved
10
participants.
analysis
of
questionnaire-based
data
by
media
material
experts
categorized
as
"Appropriate",
achieving
over-all
average
82.51%
82.29%,
respectively.
Meanwhile,
student
evaluations
rated
this
"Feasible"
with
score
82.72%.
In
conclusion,
development
application
demonstrates
significant
potential
innovative
educational
tool.
validation
process
highlighted
its
offered
valuable
recommendations
enhance
value.
These
findings
make
meaningful
contribution
ongoing
discourse
surrounding
integration
technology-driven
approaches
into
traditional
education,
benefiting
educators
developers
seeking
create
impactful
experiences.
International Journal of Interactive Mobile Technologies (iJIM),
Journal Year:
2024,
Volume and Issue:
18(06), P. 40 - 55
Published: March 19, 2024
Constructivism
as
a
theoretical
basis
in
education
is
key,
considering
that
this
approach
views
learning
an
active
process
where
students
play
role
constructing
their
own
knowledge.
Apart
from
that,
the
development
of
mobile
and
virtual
technology
increasingly
growing
educational
environment.
This
research
explores
effectiveness
building
constructivist
thinking
electrical
installation
practices.
The
method
used
4D
Define,
Design,
Develop
Disseminate
model.
instruments
include
expert
review
validity
questionnaire
evaluation
instrument
for
students’
perceptions
Mobile
Virtual
Laboratory
Based
on
Project-Based
Learning
constructivism.
results
show
valid
based
assessment,
addition
there
has
been
significant
increase
understanding
concepts
practical
skills,
with
high
level
satisfaction
use
Laboratory.
So,
it
can
be
concluded
effective
tool
to
support
measurement
practice.
open
opportunities
further
how
Artificial
Intelligence
build
constructive
thinking.
International Journal of Online and Biomedical Engineering (iJOE),
Journal Year:
2024,
Volume and Issue:
20(07), P. 4 - 17
Published: May 6, 2024
This
research
investigates
the
integration
of
blockchain
technology
in
vocational
education
Indonesia,
evaluating
its
impact
on
database
system
learning
outcomes.
Involving
86
Indonesian
students,
this
study
aims
to
assess
effectiveness
improving
students’
understanding,
skills,
and
academic
performance.
Using
a
quasi-experimental
design,
findings
showed
significant
improvement
outcomes,
as
evidenced
by
analysis
pre-test
post-test
scores.
The
measure
with
substantial
increase
approximately
46.50%,
emphasizes
positive
influence
student
achievement
systems
course.
will
contribute
valuable
information
educational
institutions,
policy
makers,
educators
who
wish
incorporate
new
technologies
such
into
their
systems.
implication
is
provide
recommendations
optimizing
technology,
which
significantly
affects
outcomes
realized
through
facilitating
fast
efficient
access
materials,
fostering
more
interactive
engaging
environment,
enhancing
understanding
industry
practices.
not
only
improves
quality
but
also
equips
students
for
successful
career
technology.
International Journal of Information and Education Technology,
Journal Year:
2024,
Volume and Issue:
14(4), P. 602 - 611
Published: Jan. 1, 2024
This
research
spearheads
the
development
and
evaluation
of
an
Android-based
mobile
learning
platform
specifically
designed
for
graphic
design
education,
using
4-D
model
(Define,
Design,
Develop,
Disseminate).
The
key
findings
indicate
a
substantial
statistically
significant
improvement
in
outcomes
(t-count
=
−15.453,
t-table
2.019),
highlighting
positive
impact
platform.
Moreover,
proves
highly
effective
enhancing
student
motivation,
with
average
motivation
score
85.86%.
novelty
this
lies
its
focus
on
specific
application
technology
offering
valuable
insights
educational
institutions
navigating
digital
challenges.
not
only
contributes
to
improved
quality
but
also
fosters
creative
environment,
encouraging
further
optimization
diverse
contexts.
Limitations
include
need
ongoing
technological
updates
potential
variations
device
accessibility.
Recommendations
encompass
continuous
optimization,
integration
into
broader
settings,
adapting
evolving
landscapes.
International Journal of Interactive Mobile Technologies (iJIM),
Journal Year:
2024,
Volume and Issue:
18(13), P. 4 - 19
Published: July 12, 2024
In
the
rapidly
evolving
digital
age,
need
for
computational
thinking
(CT)
skills
is
answered
with
introduction
of
CT-Mobile,
an
innovative
Android-based
graphic
design
application.
The
app
integrates
basic
concepts
principles,
providing
a
unique
platform
users
to
improve
problem-solving,
algorithmic
thinking,
and
logical
reasoning
skills.
This
study
used
research
development
(R&D)
approach
4-D
Model
(define,
design,
develop,
disseminate)
as
guide.
validity
test
experts
categorized
CT-Mobile
“valid”
values
0.85
0.88
from
media
material
experts.
practicality
this
application
was
rated
“very
practical”
by
teachers
(89.67%)
students
(86.34%).
These
findings
confirm
significant
benefits
in
learning,
both
educators
students.
analysis
showed
positive
impact
on
users’
CT
ability,
reflected
improved
problem-solving
efficiency
deeper
understanding
processes.
provides
valuable
insights
into
relationship
between
mobile
development,
education,
emerges
promising
tool
bridge
technology,
creativity,
cognitive
skill
age.
Online Journal of Communication and Media Technologies,
Journal Year:
2024,
Volume and Issue:
14(4), P. e202452 - e202452
Published: Aug. 31, 2024
This
research
aims
to
measure
student
readiness
in
implementing
mobile
learning
from
a
cybersecurity
perspective.
Using
quantitative
method
with
survey
approach,
the
participants
this
were
150
students
of
electrical
engineering
study
program
at
Padang
State
University
Indonesia,
who
randomly
stratified
ensure
balanced
representation
academic
year.
The
is
an
online
objective
test
related
topics.
data
analysis
technique
used
descriptive.
results
show
that
system
updates
are
only
indicator
“good”
awareness
level,
while
other
indicators
“sufficient”
and
“poor”
levels,
indicating
need
for
further
improvement.
These
findings
underscore
importance
integrating
cyber
security
education
curricula
increase
face
evolving
threats.
Thus,
recommends
developing
specific
training
programs
adding
comprehensive
material
curriculum
equip
skills
necessary
maintain
effectively.
Jurnal Civics Media Kajian Kewarganegaraan,
Journal Year:
2024,
Volume and Issue:
21(1), P. 63 - 70
Published: April 30, 2024
Education
is
the
main
key
to
human
resource
development,
enabling
individuals
improve
their
abilities
and
skills
in
formal
non-formal
domains,
compete,
develop
potential
world
of
work.
However,
significant
challenges
arise
for
higher
education
graduates,
where
some
them
experience
open
unemployment
because
they
have
not
been
fully
absorbed
labor
market.
This
research
focused
on
concept
development
inclusiveness
Merdeka
Belajar-Kampus
Curriculum
Indonesian
Higher
Education.
study
used
a
literature
approach,
referring
previously
published
research.
The
analysis
was
conducted
explore
extent
education's
impact
rate
how
changes
curriculum
learning
methods
could
help
overcome
these
challenges.
It
hoped
that
results
this
contribute
further
understanding
relationship
between
unemployment,
as
well
provide
insights
into
solutions
can
be
implemented
employability
graduates
International Journal of Interactive Mobile Technologies (iJIM),
Journal Year:
2024,
Volume and Issue:
18(13), P. 148 - 165
Published: July 12, 2024
This
study
aimed
to
develop
an
interactive
mobile
application
based
on
augmented
reality
(IMoART),
which
could
contribute
reshaping
the
learning
paradigm
in
computer
hardware
courses.
The
IMoART
employs
a
marker-based
tracking
method.
Accessible
smartphones,
it
integrates
into
process,
is
attractive
students,
and
fosters
engagement
as
users
can
visualize
through
3D
objects.
serves
alternative
supplementary
tool
make
educational
experience
more
enjoyable
while
potentially
reducing
school
expenditures.
results
of
development
involved
using
4D
model
(define,
design,
develop,
disseminate),
showed
that
effective,
with
notable
feasibility
scores
3.68
for
media
aspect
3.81
material
aspect,
evaluated
by
subject
matter
experts.
User
responses
from
teachers
students
further
support
positive
outcomes
application,
achieving
robust
practicality
score
84.68%.
Noteworthy
aspects
such
ease
navigation,
clarity,
aesthetic
features,
instructional
quality
demonstrate
high
practicality.
contributes
significantly
literature
presenting
offers
efficient
objects,
videos,
images,
simulations,
animations
context
learning.