Art in the Age of Virtual Reproduction DOI
James Hutson

Springer series on cultural computing, Journal Year: 2024, Volume and Issue: unknown, P. 55 - 98

Published: Jan. 1, 2024

Language: Английский

Immersive Technologies DOI
James Hutson, Piper Hutson

Published: Jan. 1, 2024

This chapter explores the potential of immersive technologies, including adaptive extended reality, avatars, digital twins, and wearable devices, in transforming visitor experience engagement with cultural heritage institutions. It aims to demonstrate how these cutting-edge technologies can be harnessed create more accessible, inclusive, engaging experiences for diverse audiences. The discussion begins an overview highlighting its ability immersive, interactive, customizable environments that cater each visitor's unique needs. Case studies reality projects contexts showcase transformative potential. then use avatars contexts, discussing design implementation avatar-based enable visitors interact virtual characters representing historical figures or guides. Through case studies, emphasizes learning heritage. further delves into twin technology, explaining replicas physical assets enhance by providing manipulable simulations. Examples illustrate technology's accessible experiences. Lastly, examines technology covering device-based journey through augmented navigation assistance, sensory feedback. highlight nature projects. By leveraging institutions captivate engage

Language: Английский

Citations

10

An Overview on Generative AI at Scale With Edge–Cloud Computing DOI Creative Commons
Yun-Cheng Wang, Jintang Xue,

Chengwei Wei

et al.

IEEE Open Journal of the Communications Society, Journal Year: 2023, Volume and Issue: 4, P. 2952 - 2971

Published: Jan. 1, 2023

As a specific category of artificial intelligence (AI), generative (GenAI) generates new content that resembles what humans create. The rapid development GenAI systems has created huge amount data on the Internet, posing challenges to current computing and communication frameworks. Currently, services rely traditional cloud framework due need for large computation resources. However, such will encounter high latency because transmission volume user requests. On other hand, edge-cloud can provide adequate power low at same time through collaboration between edges cloud. Thus, it is attractive build scale by leveraging paradigm. In this overview paper, we review recent developments in computing, respectively. Then, use two exemplary applications discuss technical scaling up their solutions using collaborative systems. Finally, list design considerations training deploying point out future research directions.

Language: Английский

Citations

20

Generative conversational AI agent for managerial practices: The role of IQ dimensions, novelty seeking and ethical concerns DOI

Abdullah M. Baabdullah

Technological Forecasting and Social Change, Journal Year: 2023, Volume and Issue: 198, P. 122951 - 122951

Published: Oct. 31, 2023

Language: Английский

Citations

19

Navigating the metaverse: A technical review of emerging virtual worlds DOI
H.M.K.K.M.B. Herath, Mamta Mittal, Aman Kataria

et al.

Wiley Interdisciplinary Reviews Data Mining and Knowledge Discovery, Journal Year: 2024, Volume and Issue: 14(4)

Published: March 29, 2024

Abstract The metaverse, a burgeoning virtual reality realm, has garnered substantial attention owing to its multifaceted applications. Rapid advancements and widespread acceptance of metaverse technologies have birthed dynamic intricate digital landscape. As various platforms, worlds, social networks within the increase, there is growing imperative for comprehensive analysis implications across societal, technological, business dimensions. Notably, existing review studies have, past decade, primarily overlooked metaverse‐based multidomain approach. A meticulous examination encompassing 207 research delves into technological innovation elucidating future trajectory ethical imperatives. Additionally, article introduces term “ MetaWarria ” conceptualize potential conflicts arising from dynamics. study discerns that healthcare (45%) education (22%) are pivotal sectors steering developments, while entertainment sector (9%) reshapes corporate Artificial intelligence (AI) plays 9% role in enhancing metaverse's marketing user experience. Security, privacy, policy concerns (11%) addressed due escalating threats, yielding practical solutions. underscores profound influence (57%) on phenomenon accelerated by COVID‐19 pandemic. culminates contemplating warfare national security, introducing as conceptual framework such discussions. This categorized under: Application Areas > Health Care Science Technology Fundamental Concepts Data Knowledge Human Centricity User Interaction

Language: Английский

Citations

8

Hospitality and tourism experience in metaverse: an examination of users’ behavior, motivations, and preferences DOI
Soyeun Lee, Qi Wu, Sunghyup Sean Hyun

et al.

Journal of Hospitality Marketing & Management, Journal Year: 2024, Volume and Issue: 33(8), P. 1023 - 1039

Published: May 27, 2024

The rise of the metaverse presents an outlook for revitalizing hospitality and tourism industry garnering recognition across professional spheres. This study explores motivations preferences users engaging in using 5W1H analysis, which stands five Ws (what, who, when, where, why) one H (how). comprehensive examination sheds light on evolution potential advantages offers insights future progress. reveals that are primarily driven by their anticipated experiences when participating tourism. Additionally, time- cost-saving benefits, along with opportunities to discover destinations, play important role attracting users. Compared traditional tourism, offer greater flexibility terms timing, location, companionship. However, two not opposition; they complement each other can develop together.

Language: Английский

Citations

7

DreamCodeVR: Towards Democratizing Behavior Design in Virtual Reality with Speech-Driven Programming DOI
Daniele Giunchi, Nels Numan, Elia Gatti

et al.

Published: March 16, 2024

Virtual Reality (VR) has revolutionized how we interact with digital worlds. However, programming for VR remains a complex and challenging task, requiring specialized skills knowledge. Powered by large language models (LLMs), DreamCodeVR is designed to assist users, irrespective of their coding skills, in crafting basic object behavior environments translating spoken into code within an active application. This approach seeks simplify the process defining behaviors visual changes through speech. Our preliminary user study indicated that system's speech interface supports elementary tasks, highlighting its potential improve accessibility users varying technical skills. it also uncovered wide range challenges opportunities. In extensive discussion, detail strengths, weaknesses, areas future research.

Language: Английский

Citations

4

A Comprehensive Survey on Generative AI for Metaverse: Enabling Immersive Experience DOI
Vinay Chamola, Siva Sai,

A. Bhargava

et al.

Cognitive Computation, Journal Year: 2024, Volume and Issue: unknown

Published: Sept. 4, 2024

Language: Английский

Citations

4

“Artificial Intelligence - Carrying us into the Future”: A Study of Older Adults’ Perceptions of LLM-Based Chatbots DOI Creative Commons

Md Atik Enam,

Chandni Murmu, Emma Dixon

et al.

International Journal of Human-Computer Interaction, Journal Year: 2025, Volume and Issue: unknown, P. 1 - 24

Published: March 24, 2025

Language: Английский

Citations

0

How Far Has the Public Accepted the Metaverse? – An Analysis of the Topic Evolution Based on China’s Largest Video Barrage Website DOI
Yiping Zhu, Yang Hu, Ying Zhang

et al.

International Journal of Human-Computer Interaction, Journal Year: 2025, Volume and Issue: unknown, P. 1 - 21

Published: March 31, 2025

Language: Английский

Citations

0

MultiPlaneNeRF: Neural radiance field with non-trainable representation DOI

Dominik Zimny,

Artur Kasymov, Adam Kania

et al.

Expert Systems with Applications, Journal Year: 2025, Volume and Issue: unknown, P. 127350 - 127350

Published: March 1, 2025

Language: Английский

Citations

0