Related
to
the
problem
of
spread
Covid-19
caused
by
coronavirus
that
occurred
in
society
2020,
an
application
was
created
Ministry
takes
care
health
Indonesian
government
with
main
feature
as
a
tracker
and
traces
Corona
Virus
called
PeduliLindungi.
Unfortunately,
all
great
features
offered,
this
gets
complaints
dissatisfaction
from
its
users.
Therefore,
purpose
study
is
determine
user
satisfaction
PeduliLindungi
application.
The
Unified
Theory
Acceptance
Use
Technology
(UTAUT)
2
chosen
reference
for
research
conceptual
model
known
constructs
can
be
used
measure
acceptance.
Partial
Least
Squares-Structural
Equation
Modeling
(PLSSEM)
method
SmartPLS
3
software
were
data
analysis
study.
Of
seven
study,
four
successfully
explain
Pedulilindungi
satisfaction.
are
Performance
Expectations,
Hedonic
Motivation,
Price
Value,
Habit.
addition
additional
variables
outside
original
UTAUT
or
external
variable
model,
variability
further
technology
system
PLoS ONE,
Год журнала:
2022,
Номер
17(2), С. e0261717 - e0261717
Опубликована: Фев. 2, 2022
Education
4.0
is
considered
a
significant
technology
for
teaching
and
learning.
The
present
study
aims
to
explore
the
impact
importance
of
improving
English
language
learning
in
perception
students
India,
especially
Hyderabad
City.
Moreover,
has
bloomed
as
an
important
need
move
along
with
fast-growing
education
system
world.
But,
it
fact
that
many
Indian
have
complications
difficulties
due
reasons.
traditional
methods
are
one
those
Students
learn
only
through
conventional
methods,
they
may
find
boring
not
effective.
mode
changed
lot,
attained
newer
form
using
technology.
current
era,
where
work
from
home
online
become
new
normal
throughout
world,
used
inseparable.
Hence,
authors
motivated
on
Hyderabad,
India.
methodology
applied
quantitative
research.
employed
pre-tested,
close-ended
questionnaires
post-assessment
gather
data
respondents
understand
students’
performance
after
implying
4.0.
five-point
Likert
scale
been
analyse
collected
get
mean
values
responses.
total
number
145
who
pursue
their
engineering
degrees
select
region.
Among
data,
most
them
were
urban.
obtained
proved
there
direct
correlation
between
implementation
language.
This
indicated
upheld
improve
PLoS ONE,
Год журнала:
2022,
Номер
17(4), С. e0262037 - e0262037
Опубликована: Апрель 12, 2022
The
purpose
of
this
research
was
to
investigate
the
key
factors
that
influence
behavioral
intention
adopt
MOOCs.
study
conducted
in
three
countries
namely,
Poland,
Thailand,
and
Pakistan.
considered
significant
considering
advancements
technology
have
had
an
unprecedented
impact
on
education,
need
conduct
learning
online
due
COVID-19
pandemics.
adopted
Unified
Theory
Acceptance
Use
Technology
(UTAUT2)
extended
it
by
including
other
variables
culture,
social
distancing,
absorptive
capacity.
using
quantitative
methodology,
where
data
collected
a
structured
questionnaire.
from
sample
each
countries,
sizes
were
455,
490,
513
for
Pakistan
respectively.
analyzed
Structural
Equation
Modeling
(SEM)
multi-group
SEM
analysis.
results
indicated
effort
expectancy
culture
significantly
positively
influenced
use
MOOCs
all
countries.
As
well,
capacity
is
mediated
performance
expectancy.
Facilitating
conditions
both
Thailand
Social
has
hedonic
motivation
price
value
habit
factor
keys
aspects
influencing
different
Pakistan,
various
which
are
expectancy,
value,
facilitating
conditions,
influence.
recommended
important
evaluate
situation
prevailing
concerned
country,
before
implementing
associated
practices.
Education Research International,
Год журнала:
2022,
Номер
2022, С. 1 - 8
Опубликована: Апрель 20, 2022
This
qualitative
study
explored
the
needs
for
teacher
professional
development
(PD)
of
Vietnamese
primary
school
teachers.
The
participants
were
ten
teachers
at
different
schools
in
a
large
city
Vietnam.
data
included
in-depth
individual
interviews
with
participating
Qualitative
analysis
interview
transcripts
revealed
several
interesting
insights
into
teachers’
perspectives
on
PD,
their
regular
PD
activities,
and
PD.
All
considered
essential
demanding
teaching
job.
They
reported
having
attended
various
programs
activities
provided
by
schools,
department
education
training
province
district
levels.
also
participated
learning
communities
available
Internet.
However,
expressed
need
more
especially
context
curriculum
reforms.
Notably,
they
preferred
to
attend
courses
which
practical
relevant
work.
In
addition,
highly
appreciated
hands-on
opportunities
interact
trainers
educators.
These
findings
interpreted
discussed
relation
sociocultural
contexts
education.
implications
course
designers
educators
beyond.
Education Sciences,
Год журнала:
2023,
Номер
13(9), С. 902 - 902
Опубликована: Сен. 6, 2023
The
COVID-19
pandemic
has
disrupted
the
educational
system
worldwide
because
of
restrictions
imposed
in
response
to
for
purpose
impeding
fast
spread
virus.
Educational
institutions
and
people
around
world
worked
intensively
create
contingency
plans
that
ensured
quality
continuity
system.
ability
cope
with
new
changes
environment
varied
since
it
depended
on
available
technologies
level
social
restrictions,
among
other
factors.
This
paper
aims
investigate
literature
during
pandemic,
a
particular
emphasis
(1)
challenges
faced
by
students
educators
learning
process,
(2)
strategies
used
overcome
such
challenges,
(3)
roles
parents.
Two
databases
were
selected
this
review:
Scopus
Web
Science.
There
five
stages
identification,
screening,
assessment
eligibility
papers,
whereby
87papers
be
analyzed.
Opportunities
ensure
are
highlighted,
framework
is
derived
from
achieve
enhanced
more
resilient
online
systems.
By
including
multiple
levels,
potential
research
gaps
can
identified,
highlighting
need
further
investigation
exploration
specific
domains—e.g.,
addressing
behavioral,
procedural,
technological
requires
thorough
examination
optimal
solutions
implement
reforms.
International Journal of Evaluation and Research in Education (IJERE),
Год журнала:
2023,
Номер
12(1), С. 1 - 1
Опубликована: Янв. 16, 2023
<span
lang="EN-US">The
selection
of
learning
media
in
accordance
with
the
subject
will
greatly
affect
interest
and
response
students
attending
learning.
In
addition,
during
COVID-19
pandemic,
is
conducted
online,
many
are
not
serious
interested
Therefore,
it
necessary
to
have
or
online
lecture
platforms
that
can
attract
students’
attention,
so
follow
be
The
purpose
this
study
was
look
into
impact
Moodle
on
research
methodology
performances
college
Indonesia.
Its
goal
investigate
reactions
as
an
innovative
platform.
This
included
86
Indonesian
who
sat
a
single
intact
group.
Based
quantitative
data,
used
quasi-experimental
design
one-group
pretest-posttest
design.
A
test
questionnaire
were
collect
data.
According
study’s
findings,
improved
performance.
Students
excited
use
because
its
simplicity,
usefulness,
accessibility.
Moodle’s
effectiveness
other
contexts
should
investigated
future
research.
confirmed
Moodle's
dependability
broader
contexts.</span>
International Journal of Evaluation and Research in Education (IJERE),
Год журнала:
2024,
Номер
13(3), С. 1917 - 1917
Опубликована: Март 21, 2024
<span
lang="EN-US">The
pandemic
has
made
us
quickly
migrate
to
virtual
environments,
for
this
reason,
we
must
look
quality
education
mechanisms,
thus
continuing
with
the
same
level
of
traditional
teaching.
This
research
aims
determine
influence
an
educational
video
game
in
improving
learning
process,
which
a
study
was
carried
out
on
first-cycle
university
students.
The
is
explanatory,
applied
type,
quantitative
approach
and
quasi-experimental
design.
We
worked
two
groups
already
formed
65
students
participated.
following
results
were
obtained:
increase
grade
motivation
12.9%,
improvement
acquired
knowledge
indicator
46.34%,
obtained
qualification
12.77%.
Therefore,
it
concluded
that
influences
motivation,
acquisition,
application
learning.</span>
Education Research International,
Год журнала:
2022,
Номер
2022, С. 1 - 11
Опубликована: Май 11, 2022
In
recent
years,
gamification
has
developed
vigorously
in
the
field
of
education
and
there
is
also
a
certain
amount
research
on
foreign
language
teaching.
However,
are
few
kinds
second
writing,
especially
time-limited
which
still
blank
at
present.
This
starts
from
four
aspects:
learners’
engagement
class,
effect
overall
writing
abilities,
best
degree
for
participants’
attitude
towards
practice.
The
conducts
empirical
to
evaluate
role
languages.
results
show
that
significant
promoting
learning
but
it
necessary
pay
attention
setting
various
elements
gamification.
Once
learner’s
reward
reaches
highest
value,
will
begin
weaken.
At
same
time,
as
some
limitations
gamification,
like
short
duration
effectiveness,
suggestions
have
been
put
forward
further
research.
Education Research International,
Год журнала:
2022,
Номер
2022, С. 1 - 13
Опубликована: Апрель 20, 2022
Robot-assisted
language
learning
is
a
pattern
that
uses
social
robot
in
class
to
enhance
performance
through
human-robot
interaction.
While
this
receives
increasing
attention,
few
review
articles
generalize
whether
each
interactive
behavior
improves
performance.
This
study
delves
into
the
answers
three
research
questions.
The
results
show
synthesized
and
prerecorded
human
voices
are
appropriate
for
different
teaching
activities.
Verbal
communication
except
egocentric
small
talk
L1
translation
between
learners
indispensable
improve
students’
confidence
gains.
Moderate
employment
of
nonverbal
interactions
helps
students
increase
concentration,
motivation,
retention
vocabulary,
while
undue
give
rise
counterproductive
effects.
Based
on
findings,
future
robot-assisted
suggested
pay
attention
effectiveness
an
independent
Another
valuable
focus
proper
combination
behaviors
suit
tasks.
A
suitable
level
robotic
sociability
also
worthy
exploration.
Educators
with
should
make
full
use
verbal
boost
confidence,
engagement,
Meanwhile,
they
need
be
cautious
about
excessive
interactions.