International Journal of Environmental Research and Public Health,
Journal Year:
2022,
Volume and Issue:
19(13), P. 7593 - 7593
Published: June 21, 2022
We
aimed
to
assess
the
prevalence,
content
structure
and,
psychological
comorbidity
of
PIU
in
Russian
adolescents.
In
addition,
design
our
research
provided
an
opportunity
compare
demographic
and
patterns
different
forms
PIU:
generalized
(PIUgen)
specific
problematic
video
game
use
(PUgame),
as
well
social
media
(PUsocial).
Methods:
This
is
a
one-stage
cross-sectional
observational
study
school
sampling
three
major
Siberian
cities.
A
total
4514
schoolchildren
aged
12–18
(mean
age
14.52
±
1.52
years)
were
surveyed.
The
Chen
Internet
Addiction
Scale,
Game
Scale
for
Adolescents,
Social
Media
Disorder
used
identify
its
types.
Results:
prevalence
PIUgen
among
adolescents
Central
Siberia
was
7.2%;
PUgame
10.4%;
PUsocial
8.0%.
results
structural
equation
modelling,
correlation
analysis
data,
suggest
two
possible
psychosocial
problems
with
PIU—the
first
one
characteristic
both
PUsocial.
second
one—which
significantly
different—is
PUgame.
Conclusions:
Urban
do
not
differ
from
their
Asian
European
peers.
Our
findings
support
concept
rejecting
term
“generalized
PIU”
single
construct.
International Journal of Environmental Research and Public Health,
Journal Year:
2022,
Volume and Issue:
19(6), P. 3204 - 3204
Published: March 9, 2022
Background:
Esports
are
highly
prevalent
in
modern
culture,
particularly
among
young
people,
and
a
healthy
hobby
for
the
majority
of
users.
However,
there
is
possible
link
between
video
gaming
(including
esports)
problematic
internet
use
(so-called
addiction,
IA),
mostly
involving
adolescents.
Methods:
Here
we
present
an
online
survey
focusing
on
prevalence
risk
factors
addiction
adult
esports
players.
Demographics
included
age,
gender,
family
type,
type
work,
working
years
daily
use.
Medical
conditions
associated
with
IA
such
as
smoking,
alcohol
drug
intake,
hypertension,
diabetes,
ischemic
heart
disease,
musculoskeletal
pain
history
depression
were
also
recorded.
Results:
Overall,
2313
players
including
176
females
(7.6%)
2137
males
(92.4%)
participated
our
survey.
Age
distribution
was
following:
18–25
90.3%
(2088/2313),
26–35
7.95%
(184/2313),
36–45
0.86%
(20/2313),
46–55
0.82%
(19/2313),
56–62
0.04%
(1/2313)
62
or
older
(1/2313).
Internet
detected
19.9%
(461/2313)
based
Problematic
Use
Questionnaire.
In
multivariate
analysis
significantly
age
18
25
(OR:
1.675,
p
=
0.002),
being
single
(OR
1.505,
0.014),
>
6
h
4.338,
<
0.001),
having
3
children
2.037,
0.023)
secondary
employment
1.789,
0.037).
Regular
intake
18.357,
0.001)
(OR=
5.361,
0.032)
strongly
correlated
IA.
Conclusion:
This
first
study
from
Hungary
investigating
One
out
five
gamers
suffered
Our
draws
attention
to
increased
within
this
group
younger
status
employment.
Child and Adolescent Psychiatry and Mental Health,
Journal Year:
2023,
Volume and Issue:
17(1)
Published: June 12, 2023
Problematic
internet
and
smartphone
use
are
significant
health
challenges
for
contemporary
adolescents.
However,
their
mutual
relationship
is
unclear
because
studies
investigating
these
phenomena
scarce.
The
present
study
aimed
to
investigate
the
psychological
risks
protective
factors
associated
with
problematic
use.A
representative
sample
of
Slovak
adolescents
(N
=
4070,
Mage
14.38,
SDage
0.77,
50.5%
girls)
from
Health
Behavior
in
School-aged
Children
project
was
analyzed
using
network
analysis
separately
boys
girls.The
results
showed
weak
(for
boys)
moderate
associations
between
use.
Risk
stronger
than
use,
exception
fear
missing
out,
which
strongly
central
nodes
were
externalizing
problems
internalizing
problems,
resilience
concluded
that
while
somewhat
related,
they
differ
at
level.
In
addition,
rather
different
girls.
Iranian Journal of Public Health,
Journal Year:
2024,
Volume and Issue:
unknown
Published: June 1, 2024
Background:
The
term
"internet
addiction"
(IA)
describes
a
compulsive
behavior
associated
with
any
online
activity
that
disrupts
everyday
social
interactions.
Main
aim
of
this
research
was
to
determine
variables
and
development
predictors
Internet
addiction.
Methods:
A
total
1,669
respondents
participated
in
research;
1,040
them
(62.3%)
were
female,
590
(35.4%)
male,
39
(2.3%)
did
not
want
declare
their
gender.
average
age
the
15.09±1.757.
Data
collected
using
an
form
consisted
demographic
data,
questions
related
use
Internet,
Addiction
Scale,
Temperament
Evaluation
Memphis,
Pisa,
Paris,
San
Diego-auto
questionnaire
version
(TEMPS-A)
for
adolescents.
Results:
relationship
between
addiction
age,
addictive
substance
frequency,
purpose,
time
spent
on
internet,
type
temperament
has
been
proven.
Analysis
results
indicate
risk
developing
internet
is
higher
if
adolescent
spends
1-3
hours
more
than
3
daily
(2.8
8.2
times,
respectively).
Increasing
numbers
1
unit
(year),
decreasing
by
11.3%.
Hyperthymic
decreases
70.9%
developing.
Conclusion:
It
important
highlight
importance
our
since
practitioners
can
utilize
findings
create
targeted
treatments
prevent
Journal of Medical Internet Research,
Journal Year:
2025,
Volume and Issue:
27, P. e52083 - e52083
Published: Jan. 3, 2025
Background
Suicide
is
a
critical
public
health
issue
in
adolescents
worldwide.
Internet
addiction
may
play
role
the
increased
rate
of
suicide
attempts
this
population.
However,
few
studies
have
explored
relationship
between
pathological
internet
use
and
among
adolescents.
Objective
This
study
aimed
to
conduct
prospective
cohort
examine
whether
higher
severity
was
associated
with
an
risk
Chinese
Methods
A
total
782
were
recruited
from
middle
school
November
2020
December
followed
up
for
6
months.
An
online
self-reported
questionnaire
used
collect
participants’
demographic
data
assess
their
mental
health.
The
Depression,
Anxiety,
Stress
Scale–21
items
(DASS-21)
evaluate
depression,
anxiety,
stress.
Chen
Addiction
Scale–Revised
(CIAS-R)
symptoms
use.
χ2
test
ANOVA
intergroup
comparison,
logistic
regression
analysis
attempts.
We
also
restricted
cubic
splines
model
investigate
pattern
association.
Results
participants
had
average
age
12.59
(SD
0.64)
years,
majority
being
Han
ethnicity
(743/782,
95.01%)
more
than
half
male
(426/782,
54.48%).
Most
no
previous
history
depression
(541/782,
69.18%),
anxiety
(415/782,
53.07%),
or
stress
(618/782,
79.03%).
newly
reported
4.6%
(36/782).
significant
positive
association
observed
(odds
ratio
3.88,
95%
CI
1.70-8.82),
which
remained
after
adjusting
age,
sex,
ethnicity,
2.65,
1.07-6.55).
In
addition,
exhibited
linear
spline
model.
Conclusions
suggested
that
addiction,
rather
overuse,
likelihood
attempts,
highlighted
importance
addressing
prevention.
Frontiers in Adolescent Medicine,
Journal Year:
2025,
Volume and Issue:
3
Published: Feb. 28, 2025
Introduction
The
proportion
of
children
and
young
people
in
Germany
who
have
problematic
media
use
has
increased,
particularly
as
a
result
the
coronavirus
pandemic.
presence
comorbidities
such
anxiety
disorders,
depression,
sleep
impulsivity
lack
social
skills
are
interdependent
with
addiction.
Medical
rehabilitation
is
suitable
for
long-term
care
adolescents
As
part
MeKi
study,
program
addiction
being
developed
piloted
cooperating
clinic.
trial
registered
under
DRKS-ID:
DRKS00034461,
Medienabhängigkeit
bei
Kindern
und
Jugendlichen—Entwicklung,
Pilotierung
Evaluation
eines
nachhaltigen,
integrativen
Rehabilitationskonzepts.
Methodes
analysis
mixed
methods
design
multimodal
concept
will
be
preparation
phase
based
on
results
scoping
review
well
interviews
focus
groups
affected
adolescents,
their
parents
experts.
In
implemented
planned
sample
80
Children
over
period
1.5
years
evaluated
by
means
evaluation
using
questionnaire
survey
process
groups.
Discussion
standardized
definition
complicates
both
scientific
discourse
practical
those
affected.
Furthermore,
there
currently
only
few
therapeutic
offers
these
available
acute
sector.
development
piloting
intended
to
provide
sustainable
rehabilitative
care,
which
transferred
other
clinics
after
end
project.
Trial
registration
BMC Public Health,
Journal Year:
2025,
Volume and Issue:
25(1)
Published: March 18, 2025
Abstract
Background
Migraine
as
a
prevalent
primary
headache
disorder
affects
mainly
the
young
population.
Migraines
worsen
quality
of
life
and
are
responsible
for
main
cause
disability
worldwide.
Apart
from
well-known
lifestyle
factors,
spread
digitalization
seems
to
influence
frequency
well
severity
migraine
attacks,
however
clinical
studies
still
lacking.
Here
we
present
prospective
single-center
cross-sectional
study
focusing
on
possible
negative
effects
being
online
problematic
internet
use
during
attacks
taking
many
covariates
into
account.
Methods
patients
were
recruited
Headache
Outpatient
Clinic
Department
Neurology,
University
Szeged,
Hungary.
Socio-demographic
data,
medical
history
migraine,
details
activities
recorded
questionnaires
addiction.
Results
A
total
192
(
n
=
166
female;
26
male)
completed
questionnaire
package.
After
setup
logistic
regression
among
socio-demographic
data
age
>
45
years
(odds
ratio,
OR
1.101),
married
(OR
1.584),
number
children
2
1.227),
secondary
employment
2.349),
while
related
only
nighttime
1.330)
was
significantly
associated
with
attacks.
Conclusion
This
is
first
unfavorable
in
patients.
Clinicians
should
be
aware
effect
potential
non-pharmacological
aspect
treatment.
Dementia & Neuropsychologia,
Journal Year:
2025,
Volume and Issue:
19
Published: Jan. 1, 2025
ABSTRACT
Like
a
coin,
the
impacts
of
screens
on
children’s
development
have
two
sides,
as
reflected
in
current
scientific
knowledge.
This
narrative
review
aimed
to
explore
dual-faceted
state
art
regarding
screen
use,
highlighting
both
positive
and
negative
aspects
neurodevelopment,
intervention
proposals,
future
perspectives
for
appropriate
use.
Recent
findings
emphasize
central
points:
one
hand,
benefits
such
co-viewing
use
educational
content;
other
excessive
passive,
non-educational
neural
networks.
In
this
sense,
with
advent
digital
age
light
results,
it
is
clear
that
eliminating
from
daily
life
unrealistic.
Therefore,
implementing
strategies
ensure
healthy
balance
between
time
activities
important
child
essential.
International Journal of Environmental Research and Public Health,
Journal Year:
2025,
Volume and Issue:
22(4), P. 496 - 496
Published: March 26, 2025
Background:
Attention-Deficit/Hyperactivity
Disorder
(ADHD)
is
a
neurodevelopmental
condition
characterized
by
inattention,
hyperactivity,
and
impulsivity.
Adolescents
with
ADHD
have
an
elevated
risk
of
developing
Internet
Gaming
(IGD),
involving
excessive
gaming
that
disrupts
daily
life.
IGD
linked
to
traits
such
as
low
frustration
tolerance
sensation-seeking,
comorbid
conditions
like
anxiety
depression
further
increasing
vulnerability.
frequently
serves
coping
strategy
due
emotional
regulation
difficulties.
The
dynamics
within
family
units
peer
relationships
play
pivotal
role,
dysfunctional
environments
heightening
the
risks
positive
interactions
serving
protective
factors.
Methods:
This
scoping
review
analyzed
empirical
studies
published
in
last
decade
exploring
association
between
ADHD,
Problematic
Use
(PIU),
or
IGD,
focusing
on
neurobiological,
psychological,
environmental
Results:
findings
highlight
impulsivity
dysregulation
contribute
IGD.
used
maladaptive
strategy,
social
influences
modulating
risk.
Diagnostic
complexities
arise
distinguishing
ADHD-related
behaviors
from
symptoms.
Conclusions:
Addressing
these
requires
interdisciplinary
collaboration
evidence-based
interventions.
Future
research
should
focus
understanding
PIU,
targeted
Longitudinal
are
necessary
establish
causal
links
assess
effective
treatment
strategies.