Designing educational material to teach Braille to adult educators through the method of distance learning DOI Creative Commons

Evaggelia Skaraki

Advances in Mobile Learning Educational Research, Год журнала: 2023, Номер 3(1), С. 602 - 609

Опубликована: Янв. 13, 2023

The primary purpose of this research is to design and implement educational material through the method distance learning teach Braille adult educators. Another main aim study probe into possibilities offers learners what extent it can be conducive a proper effective teaching More specifically, was examined by three experts in education who contributed its evaluation further development. Subsequently, five educators evaluated it.

Язык: Английский

The use of mobile learning applications in higher education institutes DOI Creative Commons
Tuychi Norbutayevich Jurayev

Advances in Mobile Learning Educational Research, Год журнала: 2023, Номер 3(1), С. 610 - 620

Опубликована: Янв. 27, 2023

Nowadays, many people, especially students, enjoy spending their free time with mobile devices. The main reason for this is that an intelligent device based on current information presents the desires and requirements of students. A nowadays-promising technology to overcome problems in m-learning, devices provide reliable, customized guaranteed dynamic computing environments all users. This article a new pedagogical architecture learning system extended cloud-computing environment enriched smart can be applied everywhere where there need intensive teaching higher education. was described together discussion knowledge assessment methods possibilities potential issues. In addition, solution problem developing applications organizing using visual programming MIT App Inventor proposed. results experiments use education were analyzed presented tabular diagram form.

Язык: Английский

Процитировано

48

Developing Personalised Islamic Learning in Digital Age: Pedagogical and Technological Integration for Open Learning Resources (OLR) DOI

Mukhamad Hadi Musolin,

Reda Owis Hassan Serour,

Maragustam Siregar

и другие.

Lecture notes in networks and systems, Год журнала: 2024, Номер unknown, С. 11 - 25

Опубликована: Янв. 1, 2024

Язык: Английский

Процитировано

15

Continuance intention to use mobile learning for second language acquisition based on the technology acceptance model and self-determination theory DOI Creative Commons
Limin He, Chunming Li

Frontiers in Psychology, Год журнала: 2023, Номер 14

Опубликована: Июнь 29, 2023

Introduction This study examines the factors that predict Chinese students’ continuance intention to use mobile learning for second language acquisition based on technology acceptance model and self-determination theory. Method One hundred seventy undergraduates have participated in survey structural equation modeling is conducted assess validity of integrated hypotheses. Results The findings show instructor support can significantly autonomy, competence relatedness. Autonomy are positively related perceived ease English acquisition. Relatedness correlates with but not directly learners’ intention. relationship between adopt positive significant. In addition, results support, relatedness, m-learning acquisition, 70.5% total variance being explained by these five variables. Conclusion These thus empirically model, which be used as a theoretical framework future studies higher education contexts. Moreover, this number practical implications universities instructors.

Язык: Английский

Процитировано

24

Influence of Knowledge Area on the Use of Digital Tools during the COVID-19 Pandemic among Latin American Professors DOI Creative Commons
Álvaro Antón‐Sancho,

María Sánchez-Calvo

Education Sciences, Год журнала: 2022, Номер 12(9), С. 635 - 635

Опубликована: Сен. 19, 2022

In this paper, quantitative, descriptive, and correlational research is carried out on the impact that process of digitalization academic activities in higher education has had habits use information communication technologies (ICT) among professors influence area knowledge impact. For purpose, responses from 716 different Latin American universities to a survey designed by authors were statistically analyzed. Following UNESCO guide ICT education, distinguishes following teaching measure ICT: lessons, tutorials, sharing materials, evaluation. The results show increased all activities, but unevenly, being particularly intense those which was less frequent during pandemic—specifically, tutorials evaluation, whose frequency around 50%. As result uneven increase, ICTs become more homogeneous after pandemic. This increase significantly engineering social sciences than other areas knowledge, as well evaluation tutorial tools activities. addition, most used pandemic with or students familiar before It recommended specific training pedagogical they should address specificities each knowledge.

Язык: Английский

Процитировано

37

Development of Android Based Educational Games to Enhance Elementary School Student Interests in Learning Mathematics DOI Open Access

Iva Sarifah,

Ai Rohmaniar,

Arita Marini

и другие.

International Journal of Interactive Mobile Technologies (iJIM), Год журнала: 2022, Номер 16(18), С. 149 - 161

Опубликована: Окт. 3, 2022

This research is an android-based educational game development to increase interest in learning mathematics for elementary school students. study aims make the of games able be a solution increasing students' Mathematics at initial level, namely level. The method used this Research and Development model ADDIE (Analyse, Design, Development, Implement, Evaluation). In study, it was limited implementation stage which tested through experimental research. included type design simple experiment form Posttest Only Control Group Design. conclusion that can drawn from Android-based are proven

Язык: Английский

Процитировано

33

The reality of e-Learning: Success and failure of learning management system DOI Creative Commons
Niroj Dahal, Netra Kumar Manandhar

Advances in Mobile Learning Educational Research, Год журнала: 2024, Номер 4(1), С. 903 - 910

Опубликована: Фев. 13, 2024

A learning management system (LMS) is a digital platform for developing, delivering, and managing courses, resources, activities, assessments (to name but few). Traditional classroom-based, online, blended, distance are all possible methods that could be executed in LMSs. Learning systems associated tools have brought significant benefits to higher education institutions worldwide, including improved content deliverability, accessibility, retrievability. This also valid the case of Kathmandu University School Education (KUSOED), Nepal. In 2011, KUSOED launched LMS continued online blended practices. The follows social constructivist approach education, allowing educational stakeholders (parents, students, leaders, facilitators) engage activities scaffold experiences. However, perception as only storing data limits implications fostering through technology-integrated model. article aims discuss success failure aspects context KUSOED. discussion will cover various perspectives on an emerging technology draw conclusions based our experiences at For LMS, we discovered four factors: sign-in, resources management, integration. Nevertheless, aspects, found creation sharing, communicative features, course structures, engagement, assessment. Overall, this research has institutions, instructors, developers, providers. These can make more informed decisions about implementing using these their fullest potential learning.

Язык: Английский

Процитировано

6

ICTs into mathematical instructions for meaningful teaching and learning DOI Creative Commons
Mukesh Maharjan, Niroj Dahal, Binod Prasad Pant

и другие.

Advances in Mobile Learning Educational Research, Год журнала: 2022, Номер 2(2), С. 341 - 350

Опубликована: Янв. 1, 2022

Mathematical illusions and concepts can be more easily visualized understood with the help of information communication technologies (ICT). On contrary, ICT development in Nepali classrooms (from elementary school to university) moves glacially. This study examines role tools mathematics their features importance promoting meaningful learning mathematics. Based on literature available, this found that GeoGebra, Google SketchUp, Microsoft Mathematics are excellent for visualizing mathematical concepts, creating 3D models, discovering solutions graphical representations complex and/or illusions. also demonstrates these teaching from university level. Incorporating mentioned above has positively impacted students' achievement

Язык: Английский

Процитировано

25

Psychological determinants and technology acceptance in mobile learning for overseas students studying Chinese in China: A self-determination theory perspective DOI
Jie Yang,

Kaiyang Lou

Learning and Motivation, Год журнала: 2024, Номер 86, С. 101986 - 101986

Опубликована: Апрель 11, 2024

Язык: Английский

Процитировано

5

Exploring the Impact of the Merdeka Curriculum on Mathematics Education in Elementary Schools DOI

Wahyu Ari Wibowo,

Handika Suryatama,

Deny Hadi Siswanto

и другие.

International Journal of Learning Reformation in Elementary Education, Год журнала: 2025, Номер 4(01), С. 27 - 38

Опубликована: Март 26, 2025

This study aimed to analyze the implementation of Merdeka Curriculum in mathematics learning at SDN Tegalsari (a state elementary school) during 2024/2025 academic year using a qualitative descriptive method. The research focused on planning, implementation, and evaluation curriculum, with subjects including principal, vice principal for curriculum affairs, teachers, students selected through purposive sampling. Data were collected observations, interviews, documentation, analyzed interactive model Miles & Huberman, which consisted data reduction, presentation, conclusion drawing. results indicated that planning phase involved socialization, teacher training, development teaching materials, provision facilities infrastructure. emphasized project-based strengthen Profile Pancasila Students, problem-solving approach enhance students’ critical creative thinking skills. was conducted diagnostic, formative, summative assessments measure effectiveness learning. highlighted importance school support implementing continuous training optimization facilities. Regular evaluations allowed schools make strategic improvements better meet students' needs overall education quality.

Язык: Английский

Процитировано

0

The effectiveness of android-based budiran game assisted by smart apps creator 3 to improve science learning outcomes of fourth graders in theme 1 DOI Creative Commons

Dwi Margo Sutrisni,

Sri Utaminingsih,

Murtono Murtono

и другие.

Advances in Mobile Learning Educational Research, Год журнала: 2022, Номер 2(2), С. 483 - 492

Опубликована: Янв. 1, 2022

Educational games are learning educational tools, where these tools can encourage students to think creatively and perform actions with fellow by playing in a activity. This research aims analyze the effectiveness of an android-based budiran game assisted SAC3 improve science outcomes fourth-graders theme 1. Budiran stands for bunyi dan indra pendengaran. is educative form made SAC3. It was developed Borg & Gall's R&D model, adapted from Sugiyono seven stages. The game's fourth graders' outcome done pretest posttest control group design. researchers took experimental Public Primary School Bendanpete 2 Ngetuk 3. Then, researcher 1 3 as group. obtained data test. analysis included n-gain test t-test significant level 0.05. results showed improvement score group, higher than group's score. N-gain 64%, categorized moderate. on t-count = 8.803, 0.000 < ɑ Thus, effectively improved

Язык: Английский

Процитировано

16